Champion sheet · Support

Rell

Patches 16.19 to 16.21 · All regions
Tournament presence · pick + ban
14.3%#54 of 173 champions
Pick
8.7%picked in 2,540 of 29,059 games
Ban
5.6%1,295 bans over 23,299 games, against 1.8% in soloQ
Win rate as Support53.6% between 52.0% and 55.2% over 2,531 gamesSoloQ 52.5%: no clear gap
Median length29.1 minsoloQ 26.9 min

Amateur: 29,317 games from amateur tournaments, last 60 days, KR 64% · EUW 26% · NA 10%. SoloQ Master+: 993,798 games on the same patches. An amateur figure in gold clearly differs from soloQ.

At a glance

Four answers, each one opens its chapter.
01 — What changes in tournaments

What changes in tournaments?

3 clear gaps between soloQ and amateur tournaments as Support.

  • DraftPicked more often in amateur play
    Amateur
    4.5%
    SoloQ
    3.1%
    4.5% of the role's picks in amateur play, against 3.1% in soloQ.
  • DraftBanned more often in amateur play
    Amateur
    5.7%
    SoloQ
    1.8%
    5.7% ban rate in amateur play over 16,135 games, against 1.8% in soloQ over 472,978 games.
  • LengthLonger games in amateur play
    Amateur
    29.1 min
    SoloQ
    26.9 min
    Median of 29.1 min in amateur play, against 26.9 min in soloQ.

Not enough games to judge: core.

02 — How to play it

How to play it?

Aftershock, then Abyssal Mask, Kaenic Rookern, and Protoplasm Harness: the most played build in soloQ.

SoloQ build, amateur differences under each block
RunesAftershock89% · 55,125
Same in amateur play
SpellsFlash + Heal53% · 32,616
Same in amateur play
SkillsWnot collected in soloQ
Amateur: 98% · 528 games
Core (3 legendaries)— · 2
  1. Abyssal Mask
  2. Kaenic Rookern
  3. Protoplasm Harness

Not collected in soloQ: starting items, 4th item, and skill order.

03 — In a comp

What does it bring to a comp?

Absorbs damage first: absorbs more than 93% of supports.

  1. Absorbs damagetop7%1,033 · supports: 393
  2. Plays teamfightstop10%58% · supports: 54%
  3. Map pressuretop21%5.2 · supports: 4.5

Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other supports

What marks it

  • Map pressure
  • Frontline
  • Teamfight

Like other supports

  • Damage in mid game
  • Damage in late game
  • Gold at 15 min
  • Gold at 20 min
  • Lets allies carry kills
  • Crowd control (CC)
  • Team damage

What it is not

  • Few duels
  • No poke

Damage / min by phase · at equal gold

Rank 13 in lane, 35 in mid game and 35 in late game, out of 100 supports.

209-79 vs 288
290-52 vs 342
350-37 vs 388
Lane · 5–14 minMid game · 15–22Late · 23–30
Rellsupports

Gold vs. direct opponent

At 20 min, behind 64% of supports against the direct opponent.

supports
5.2takedowns outside its lane before 15 min; supports: 4.5.

Where it stands among supports · every measure

0 ← less · median · more → 100
  • Damage in lane · rank 13 of 100 among supports209 · median 288
  • Damage in mid game · rank 35 of 100 among supports290 · median 342
  • Damage in late game · rank 35 of 100 among supports350 · median 388
  • Gold at 15 min · rank 36 of 100 among supports-21 · median +105
  • Gold at 20 min · rank 36 of 100 among supports-8 · median +193
  • Map pressure · rank 79 of 100 among supports5.2 · median 4.5
  • Absorbs damage · rank 93 of 100 among supports1,033 · median 393
  • Plays teamfights · rank 90 of 100 among supports58% · median 54%
  • Takes its kills in duels · rank 12 of 100 among supports13% · median 17%
  • Lets allies carry kills · rank 57 of 100 among supportsrank 57 of 100
  • Crowd control (CC) · rank 75 of 100 among supports1.3 · median 1
  • Team damage · rank 27 of 100 among supports8% · median 9%
04 — With / against

With whom, against whom?

Better than expected against Sejuani in amateur play: +12.2 pts over 74 games, range above zero.

in

Best results

Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.

Against

Topgap to expected
Yone66.1% · expected 53.7% · 56 g+12.4 ptSoloQ 0.0
Sion59.0% · expected 54.0% · 144 g+5.0 ptSoloQ +3.8
Shen62.9% · expected 57.0% · 70 g+5.8 ptSoloQ -2.3
Renekton55.2% · expected 51.7% · 116 g+3.5 ptSoloQ -1.0
K'Sante58.5% · expected 55.8% · 142 g+2.6 ptSoloQ +1.0
Junglegap to expected
Sejuani68.9% · expected 56.7% · 74 g+12.2 ptSoloQ +1.5
Viego58.9% · expected 54.5% · 73 g+4.4 ptSoloQ +1.2
Cho'Gath55.7% · expected 52.3% · 70 g+3.4 ptSoloQ -1.3
Pantheon61.5% · expected 57.0% · 52 g+4.5 ptSoloQ -0.5
Nocturne58.4% · expected 55.9% · 77 g+2.6 ptSoloQ +3.1
Midgap to expected
Yone56.0% · expected 50.2% · 84 g+5.7 ptSoloQ -1.8
Viktor54.5% · expected 53.0% · 189 g+1.5 ptSoloQ +2.1
Yasuo62.9% · expected 54.2% · 35 g+8.7 ptSoloQ -0.1
Orianna56.4% · expected 55.3% · 117 g+1.1 ptSoloQ +0.3
Aurora57.5% · expected 54.5% · 73 g+3.0 ptSoloQ -0.3
ADCgap to expected
Caitlyn60.6% · expected 51.7% · 175 g+8.9 ptSoloQ +2.3
Ezreal60.5% · expected 57.0% · 195 g+3.5 ptSoloQ +3.6
Sivir59.3% · expected 54.3% · 113 g+5.0 ptSoloQ -2.7
Jhin57.8% · expected 55.9% · 173 g+1.9 ptSoloQ +2.3
Jinx54.1% · expected 52.1% · 159 g+2.0 ptSoloQ -1.7
Supportgap to expected
Nautilus56.2% · expected 53.7% · 386 g+2.5 ptSoloQ +3.1
Leona58.7% · expected 54.9% · 189 g+3.8 ptSoloQ +0.5
Poppy61.3% · expected 54.5% · 80 g+6.8 ptSoloQ -2.4
Lulu56.6% · expected 55.7% · 242 g+0.9 ptSoloQ -0.9
Karma58.5% · expected 55.8% · 123 g+2.7 ptSoloQ +1.0

With

Topgap to expected
Rumble66.2% · expected 56.5% · 68 g+9.6 ptSoloQ -0.6
K'Sante55.2% · expected 51.4% · 125 g+3.8 ptSoloQ +0.1
Sion55.6% · expected 53.2% · 117 g+2.3 ptSoloQ +0.7
Zaahen60.3% · expected 55.9% · 68 g+4.4 ptSoloQ +0.7
Olaf59.7% · expected 56.8% · 77 g+2.9 ptSoloQ +2.1
Junglegap to expected
Lillia73.2% · expected 57.2% · 82 g+16.0 ptSoloQ +0.9
Viego64.0% · expected 52.7% · 89 g+11.3 ptSoloQ +1.0
Wukong56.5% · expected 56.0% · 239 g+0.5 ptSoloQ -1.9
Sejuani53.6% · expected 50.5% · 56 g+3.1 ptSoloQ -1.3
Nocturne52.4% · expected 51.3% · 82 g+1.1 ptSoloQ -0.7
Midgap to expected
Xerath69.2% · expected 53.0% · 65 g+16.2 ptSoloQ -2.0
Galio62.3% · expected 52.0% · 69 g+10.3 ptSoloQ -0.6
Ahri60.4% · expected 55.4% · 202 g+5.0 ptSoloQ -0.8
Yone65.0% · expected 57.0% · 80 g+8.0 ptSoloQ +2.2
Orianna57.2% · expected 51.9% · 173 g+5.3 ptSoloQ +2.0
ADCgap to expected
Ziggs59.4% · expected 49.2% · 69 g+10.2 ptSoloQ +2.9
Jhin56.3% · expected 51.3% · 192 g+4.9 ptSoloQ -2.3
Yunara60.1% · expected 55.9% · 163 g+4.3 ptSoloQ +2.3
Kai'Sa54.8% · expected 53.0% · 389 g+1.8 ptSoloQ -0.4
Ezreal52.7% · expected 50.2% · 131 g+2.5 ptSoloQ -0.3

Matchups and allies

One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.

Sort by
Top29 champions
  • Sion144 games
    59.0%gap +5.0 ptsSoloQ: 56.8% · 1,036 g
  • K'Sante142 games
    58.5%gap +2.6 ptsSoloQ: 55.6% · 1,886 g
  • Ornn142 games
    45.8%gap -7.4 ptsSoloQ: 52.9% · 1,175 g
  • Ambessa127 games
    46.5%gap -6.5 ptsSoloQ: 54.5% · 1,756 g
  • Renekton116 games
    55.2%gap +3.5 ptsSoloQ: 52.4% · 1,796 g
Jungle21 champions
  • Wukong250 games
    45.6%gap -5.7 ptsSoloQ: 49.1% · 1,914 g
  • Lee Sin205 games
    48.8%gap -5.0 ptsSoloQ: 53.4% · 4,880 g
  • Vi179 games
    52.0%gap -1.1 ptsSoloQ: 57.9% · 1,219 g
  • Jarvan IV168 games
    53.6%gap -1.7 ptsSoloQ: 53.3% · 2,199 g
  • Sylas127 games
    52.8%gap +0.1 ptsSoloQ: 52.7% · 2,477 g
Mid22 champions
  • Syndra199 games
    51.8%gap -0.5 ptsSoloQ: 52.7% · 2,807 g
  • Viktor189 games
    54.5%gap +1.5 ptsSoloQ: 55.8% · 2,805 g
  • Ahri176 games
    51.1%gap -0.7 ptsSoloQ: 50.5% · 2,539 g
  • Orianna117 games
    56.4%gap +1.1 ptsSoloQ: 54.5% · 1,416 g
  • Sylas110 games
    52.7%gap -1.4 ptsSoloQ: 56.3% · 2,446 g
ADC17 champions
  • Yunara246 games
    49.2%gap -2.2 ptsSoloQ: 50.9% · 4,823 g
  • Kai'Sa217 games
    50.2%gap -4.0 ptsSoloQ: 53.4% · 5,616 g
  • Ezreal195 games
    60.5%gap +3.5 ptsSoloQ: 60.0% · 3,161 g
  • Caitlyn175 games
    60.6%gap +8.9 ptsSoloQ: 56.1% · 2,854 g
  • Jhin173 games
    57.8%gap +1.9 ptsSoloQ: 55.2% · 5,989 g
Support18 champions
  • Nautilus386 games
    56.2%gap +2.5 ptsSoloQ: 56.4% · 5,013 g
  • Lulu242 games
    56.6%gap +0.9 ptsSoloQ: 51.6% · 4,575 g
  • Leona189 games
    58.7%gap +3.8 ptsSoloQ: 51.4% · 2,652 g
  • Braum182 games
    51.6%gap -0.7 ptsSoloQ: 51.7% · 2,228 g
  • Alistar173 games
    52.6%gap +0.6 ptsSoloQ: 47.9% · 4,818 g
05 — In draft

Ban it or pick it?

Taken at any point of the series.

Pick rate as Support

Amateur tournaments, compared with soloQ
  • SoloQ Master+3.1%61,848 picks of 1,987,588ban 1.8% · patches 16.19 to 16.21
  • Amateur tournaments4.5%1,888 picks of 42,302ban 5.7% · patches 16.19 to 16.21
  • Pro5.3%118 picks of 2,238bans not published · patches 16.17 to 16.20

Presence by patch

14.7% on 16.21
16.1216.21
Pick + ban, all regions, one point per patch; a patch without a measure leaves a gap.

Within the series

Fearless series only · as Support
  • 8.4%G1627 games of 7,491
  • 9.5%G2711 games of 7,494
  • 9.8%G3+293 games of 2,994
Once picked, the series moves on toIn G2, over 627 series where it is played in G1 then replaced in the same role. Published from 30 series.
Amateur: amateur tournaments created with tournament codes; soloQ: Master+, same patches. An amateur figure in gold and each card of “What changes” flag a gap that the volumes of both sources settle. Build: shares only, no win rate, which mostly follows game length. Gap to expected (lolalytics' Delta 2): the pair's win rate minus the one the two champions' own strength predicts, their win rate in their role in the same source; it is coloured when its 90% interval excludes 0, teal favourable, orange unfavourable. Under 30 games: games only.